7 min. read

Transforming research into approachable visualizations for an HCD book

Transforming research into approachable visualizations for an HCD book

Methods

HCD

Literature review

Environmental design

Visual communication

Data visualization

At-a-Glance

I completed research analysis and visualization for the book Experiential Design Schemas.


I led the creation of over 50 visuals, each a distillation of research surrounding human-centered design in the built space.


Through these visuals, I simplified and articulated complex concepts and opened the book to a broad audience.

My roles
Data visualization,

Research analysis

Timeline
2021-2022

Team
Gail Brager, Co-author

Mark DeKay, Co-author

Emily Miller, Coordinator

Megan McConnel, Illustrator
Zach Dulin, Illustrator

Tools
Adobe Suite, Excel, Mural

406 pages

100+ images

100+ visuals

40+ diagrams

Experiential Schemas is a research-driven book on designing spaces for enriched human experience

Target audience

Architects

Engineers

Designers

Hobbiests

I visualized never-before-seen concepts, and gave readers tools to better design spaces

This book put humans back at the center of architectural design.


Drawing on substantial research, it articulated ways to use the senses to create spaces that don’t just feel good, but illicit delight.


My role was sourcing research, and translating it into digestible visuals.

What people said about the graphics

“The graphics, including the photographs, diagrams, and plots, are visually captivating and effectively present the key ideas in an easily digestible manner.”

- H. Jang, reader and reviewer

My process was as follows:

1

Idea formation

Start with new concept, research request, or typological focus

2

Sleuthing

Secondary research and analysis, including any visuals that do exist

3

Iteration

Iterate and review. Frequent meetings with team

4

Approval

Two-step process of final approval

Contrasting preferences

The two-step approval process required finesse, as the two authors had contrasting preferences in terms of visual communication.


One preferred a minimalist, grayscale aesthetic, and wanted information to be simplified into the most reduced form.


The other favored more color and visual variety to pack in more nuanced details and increase informational retention.

Facilitating alignment

Considering this, it was important to locate areas of compromise and agree on a cohesive direction so both stakeholders were happy. Effective listening was key.


As I iterated on the diagrams and visual elements, I found balance between these perspectives, and helped formalize a cohesive design system that satisfied both authors (and me as well).

I developed three main types of visuals

Conceptual

Visual representation of theories and concepts surrounding sensory emotional states

Research

Directly visualizing research data through graphs and charts

Typology

Classifying methods of realizing a single concept to affect sensory states

Here's a closer look at one of each type

Conceptual

What does it mean to perceive?

Oxford dictionary would tell you it’s: “to become aware or conscious of (something); come to realize or understand.”


For this book, I needed to explain this concept through a multifaceted lens, and incorportate the relationship between the build env, physicaology, concieousness, and emotion.

I broke down how sensory stimuli compiles to create the world as we know it

Development process

Formation

Sleuthing

Interpretation

Iteration

Iterations that weren’t chosen and why

Initial vectorization. Needed more detail in environmental conditions and in brain. Design system was then updated to:

  • use lighter line weights

  • prioritize straight lines over curved

  • remove uppercase text

  • include colors

With the large quantity of white space, there was nothing to guide the eye.


In future versions, I shaded the earth on the right, so the eye would be drawn to the environmental conditions section first.

Research

Visualizing how color affects humans

Click to the box to change the color styling of this screen.


While you flip through, are you having any particular reaction to the colors? Do any feel too sleepy, or too intense?


By understanding the nuance of a color’s sensory-emotional effects, readers can design spaces with more clarity.

I paired the diagrams below after completing a meta-review of color theory and human response research

Color x Emotion

Colors have common associations with specific emotions. Stronger color = higher accociation

Color x Intensity = Higher Alertness

Adjusting brightness and saturation create significant changes in alertness

Development process

Formation

Sleuthing

Iteration

Data visualization process

Development process

Typology

Typologizing warming and cooling moments

You know the feeling of taking a hot shower on a cold day, or stepping into the shade when its blistering? There’s a name for that.


Alliesthesia (e.g. thermal delight) is the pleasure created by strong contrast between body temperature and the environment.


This diagram captures methods of creating alliesthesia moments in transitory spaces.

Cooling pathways

Allow airflow but block sunlight, providing a cooling contrast in hot environments

Warming pathways

Block wind and use heat-absorbing materials to create warming moments in cool environments

Development process

Formation

Sleuthing

Iteration

Sketching and isometrics

Pruned walks

Shaded trellises

Warming walks

Warming loggias

I used isometric (parallel line) perspective which became a staple of the typology visuals.

Commonly used by two key user-groups of the book, iso perspective simplifies visual info while increasing consistency between diagrams.

By transforming dense research and abstract concepts into clear, engaging visuals, I opened the book to a wider audience and reinforced its goal of designing built spaces that genuinely serve human experience

Final notes

Many of the items I researched and visualized are applicable beyond the built space, and have stayed with me as I expanded my work into the digital realm.


This project both challenged and cemented my use of visual communication in my career. In UX Research, your data is only as good as you can communicate it to the people who matter.


I continue to use to the sensory-emotional context within my UX work, and will never stop experimenting with how to best visualize a concept.


If you would like more info, reach out to me here.


Want to buy the book? >>> Experiential Design Schemas

Site built by me © 2026 Matea Montanaro. All rights reserved.

Site built by me © 2026 Matea Montanaro. All rights reserved.

Site built by me © 2026 Matea Montanaro. All rights reserved.